Chapter 1 map (2)
June 24, 2024
Entry: 2.0
Today, I got to work with the snaps and some textures I found on the asset store. After roughly 2 hours, I had a short tunnel. I imported TMP (you'll see why in a sec). I then added a desk, a monitor, a chair (that I messed with a little in probuilder, came out pretty good), severs, and a white cube that I make much smaller on mostly the "Y" axes to look like paper into a room in the tunnel. Then, using TMP, put text on the paper as almost like an I.D. card. This is the document referenced in the plan. Now that that's over with, remember the textures I mentioned earlier today? Well, I made a few 10 by 10 squares and put a texture on them, It's just a simple ground texture, with a bunch of leaves and all that. That's it for now! I'll continue the level design later today or tomorrow!
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**If you would like to see a video of the game so far, I will upload one, but only if I get 10 comments or 1 additional followers (total of 4)**
Bulletstorm
Spy FPS adventure game! Estimated release in mid 2026!
More posts
- Taking A BreakJul 10, 2024
- Last SoundtrackJul 09, 2024
- RoadmapsJul 09, 2024
- SoundtracksJul 08, 2024
- Change Of PlansJul 07, 2024
- Animation Script AdditionJul 06, 2024
- Health BarJul 05, 2024
- Independence Day SpecialJul 04, 2024
- Health ScriptJul 03, 2024
- M4A1 animations: Logic and IdleJul 02, 2024
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