Chapter 1 Map Polishing
Bulletstorm » Devlog
June 29, 2024
Entry: 8.0
As of today, I am tired of animating. I'm about 20% done with animating, and about 0.0001% as far as the overall game goes. I wanted to to make some changes to the map. I started with polishing up our tunnel, it looked way better. So now, I started messing with our boring ground. I put in more trees, and a few more meters of ground. I then used probuilder to make everything more realistic. I made ditches and stuff like that. I thought it looked really cool for an something an indie dev did!
**If I get a total of 10 followers or 10 views on my Bulletstorm page in one day, I will post more screenshots**
Please check out my Bulletstorm page for other devlogs.
Bulletstorm
Spy FPS adventure game! Estimated release in mid 2026!
More posts
- Taking A BreakJul 10, 2024
- Last SoundtrackJul 09, 2024
- RoadmapsJul 09, 2024
- SoundtracksJul 08, 2024
- Change Of PlansJul 07, 2024
- Animation Script AdditionJul 06, 2024
- Health BarJul 05, 2024
- Independence Day SpecialJul 04, 2024
- Health ScriptJul 03, 2024
- M4A1 animations: Logic and IdleJul 02, 2024
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