M4A1 animations! (3)


July 2, 2024

Entry: 11.0

After a long day yesterday of doing nothing, I realized something. I was making the animation too detailed when the player couldn't even see the gun, and it was messing up the whole thing. So I did what I do best; delete all of my hard work and completely restart the whole animation.  After 10 minutes or so, I got the grip perfect. So I started moving it, I put the stalk in a good spot, then I adjusted the clavicle, upper arm, lower arm, and hand rotation until I finally got it as good as it will ever be. Could use some polish, but I think it's good. The only thing wrong with it is it hides stuff from the player, and I may remove this in the next post depending on how much time I have. Thats all for today, thanks.

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